Halfling

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Revision as of 00:32, 27 June 2012 by Techpriest (Talk)

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Halflings are a tricksy race, both nimble and cunning. They are great thinkers and risk takers, always able to realize a profit where others could not. Despite their timid appearance, they are scorned universally, the Great War many hunderds of years ago having been waged in the name of a Halfling. Consequently, they've become disturbingly thick-skinned little buggers, continuing to inhabit cities everywhere, pickin' pockets, openin' shop, and laughing in the face of extreme adversity as the opportunity presents itself.

Halflings are notably the smallest of all races, at a stature of only 1.3 blocks.


Halfling Starter Stats
Strength 9
Agility Unused
Dexterity 11
Intelligence 12
Wisdom 10
Fortitude 8


Traits

A halfling mage. If you look closely you can see the item glitch.
  • Halflings are initially the best mage class because of their starting stats.
  • The hit box for arrows and magic from wands also seems to be affected by their height.
  • Halflings are the only race that can fit in a 1.5 block area which makes them able to hide and nobody else can follow them

Notes

The items do not fit in the players hand. Said item can float above or below the characters actual hand. This effect is unseen in First Person.

They can't fit through one block high holes because they're just slightly taller (1.3 blocks)

Halflings' Origins

According to the scrolls of the Creator, the Halfings were little beings who favored knowledge as their god. They took huge risk and were great thinkers since they could see great wealth while other could not. They were also nimble and cunning, as they pickpocketted off the Friendly Steves, and quickly rode off before the Steves could even anticipate it. The Halfings' DNA includes great intelligence from their ancestors studying magic and how to extend their life longer, great dexterity from stealing and running, and great wisdom from predicting when they could predict that they could get great wealth or little wealth. ---Techpriest (talk) 17:32, 26 June 2012 (MST)

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