Spellscript

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Revision as of 18:06, 5 August 2014 by 37.233.27.142 (Talk)

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The Spellscript IDE displaying the contents of maze.ss
Depth-first-search mazes generated with maze.ss
A sphere generated with sphere.ss and fill.ss

Spellscript is a programming language for Minecraft, introduced in Hack/Mine v0.6.4 and planned for eventual status as an independent Minecraft mod. Spellscript allows you to mod Minecraft while in-game, no recompilation required. In other words, there's no installation hassle, no fiddling with jars, etc-- just writing or copy/pasting code into an in-game text editor, and you're done. Minecraft objects are represented in Spellscript as first-class objects, just like they are in Java, and you're given complete access to JVM libraries, allowing for all sorts of amazing possibilities...

Spellscript is still in the early development stages, so:

  • Note that the amount of things that can be scripted or modified is still growing (see the section below for currently available hooks)
  • Be prepared to report bugs!

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