Customization
The long-term goal of Hack/Mine is to be thoroughly customizable, such that users can create their own content and share it with the community. As of version 0.6.4, this is starting to become a reality, as users can create their own spells via Spellscript and create their own classes and skill-sets through a configuration file (hsmConfig.JSON) located in the <.minecraft>/spells/ directory. This information propagates over the network automatically, meaning each Hack/Mine server can offer its own unique RPG experience.
You'll definitely want to use a syntax-highlighted text editor like Sublime Text when customizing Hack/Mine. A Sublime package for Spellscript is also available here.
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