Server Features

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Revision as of 01:33, 23 May 2012 by Frizzil (Talk | contribs)

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These commands are new to Hack/Mine as of version 0.6.

Player Commands
Command Description
spawn Teleports the player to spawn
who <player> Gives the name, class, race, and level of the specified player (or yourself if the player isn't specified).
flags [<chunkX> <chunkZ> [dim]] Spits out all flags on the chunk (pvp enabling/disabling, block protection)
roll | rand | random [die size] Spits out a random number in chat from 1 - <die size> (100 if none is given).
Console/Op Commands
Command Description
reward <player> (<amount> <cur> | mobdrop <mult>) Gives some currency to the player. If "mobdrop" is specified, it gives them a typical amount of gold from a monster of the player's level, times <mult>. Otherwise, it gives the player <amount> of <cur>, where <cur> is p, g, s, c, platinum, plat, gold, silver, or copper.
penalize <player> (<amount> <cur> | mobdrop <mult>) Rewards or removes currency from the player
setspawn <x> <z> sets the spawn point
<flag> [<chunkX> <chunkZ> [dim]] Flags the chunk; <flag> may be protect-blocks, unprotect-blocks, prohibit-pvp, allow-pvp, default-pvp
clear-all <flag> Removes the flag from all chunks; <flag> may be protect-blocks, prohibit-pvp, allow-pvp, pvp, flags
resize-ac <newSize> Resizes the area cache (to the size in areaCache.properties if not specified)
reset-ac <newSize> Entirely cleans the area cache and resizes it (to the size in areaCache.properties if not specified). May fix lag if the server's acting up.
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