Raptor

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(Created page with "Raptor being riden! Raptor. Striped, speedy, and somewhat sneaky, raptors are extremely fast, (In...")
 
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[[File:2012-04-18 22.16.25.png|right|Raptor being riden!]]
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[[File:Rider.png|thumb|300px|A Raptor being riden! ]]
[[File:2012-04-18 22.23.56.png|right|Raptor.]]
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[[File:Raptor.png|thumb|300px|Raptor. ]]
 
Striped, speedy, and somewhat sneaky, raptors are extremely fast, (In fact, faster than any mob, with the possible exception of the Roflconda ), aggressive, and can pose a notable threat to those who wield ranged weapons as their primary method of attack, (Especially Rangers , due to the bow's slow rate of fire and slight inaccuracy). Their sounds are currently that of the spider, although this may just be a placeholder. They deal physical damage, and, similar to spiders, almost always jump while charging at their foe.
 
Striped, speedy, and somewhat sneaky, raptors are extremely fast, (In fact, faster than any mob, with the possible exception of the Roflconda ), aggressive, and can pose a notable threat to those who wield ranged weapons as their primary method of attack, (Especially Rangers , due to the bow's slow rate of fire and slight inaccuracy). Their sounds are currently that of the spider, although this may just be a placeholder. They deal physical damage, and, similar to spiders, almost always jump while charging at their foe.
  

Revision as of 19:15, 18 May 2012

A Raptor being riden!
Raptor.

Striped, speedy, and somewhat sneaky, raptors are extremely fast, (In fact, faster than any mob, with the possible exception of the Roflconda ), aggressive, and can pose a notable threat to those who wield ranged weapons as their primary method of attack, (Especially Rangers , due to the bow's slow rate of fire and slight inaccuracy). Their sounds are currently that of the spider, although this may just be a placeholder. They deal physical damage, and, similar to spiders, almost always jump while charging at their foe.

Tactics

Due to their hit box they have problems in closed areas like 1x2 tunnels. This can be exploited to great length when dealing with towers and dungons.

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