Currency

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(Added section explaining how coins take 100 currently)
(Exploitable Bugs)
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*If you remove only one arrow at a time from a villager selling them into your inventory, they will not charge you. This effectively allows for infinite money if you then sell back the whole stack, although it can take some patience.
 
*If you remove only one arrow at a time from a villager selling them into your inventory, they will not charge you. This effectively allows for infinite money if you then sell back the whole stack, although it can take some patience.
  
 +
*Most items worth have a greater sell value than buy making this another infinite currency given form vendor.
 
If you find any more, please add it above.
 
If you find any more, please add it above.
  
 
[[Category:The Player]]
 
[[Category:The Player]]

Revision as of 09:27, 4 July 2012

NOTE
This feature has not yet been added to the game, and is only in the dev version, v0.6!



Currency is a feature introduced in version 0.6 (currently a dev build) and allows you to trade with NPC villagers with coins. You can see your total money in the bottom left hand corner of the game screen. When you first spawn, or run out of money it displays "You're broke!"
You're Broke!

Contents

Coins

Monsters will randomly drop coins upon death. You can also find coins in chests. To collect coins in chests you need only right click whilst holding them, and they will be added. Alternatively, dropping them and picking them up as any other mob drop works just fine. There are 4 tiers of coins:; bronze, silver, gold and platinum. These can be used to trade with villagers. Coins will currently upgrade themselves, as follows:

NOTE - Currently in dev v0.6, it takes 100 coins to get the next tier. Frizzil has stated that (see the talk page for details) they will be changed to 64 in the next build.

  • 64 Bronze coins => 1 Silver coin
  • 64 Silver coins => 1 Gold coin
  • 64 Gold coins => 1 Platinum coin

Trading

The trading GUI

When you find a NPC village, right clicking on a villager who does not use the default texture (has a apron of some sort) will open up the trading GUI. At the top there is a box with the items that the villager has to offer, and underneath is your inventory. If you hover over a item, under its name will be a price. If the item is in the villagers area, the price under it is the buy price. Clicking an item will buy the item from the villager and then you can place it in your inventory. If you hover over an item in your area, the sell price will be displayed. If you click on the item and place it in the villagers area, you will sell it. Currently the type of villager does not affect the items, though the selling and buying rates vary from vendor to vendor.

Villagers

Village spawn rate has been increased so that they can be found more commonly. However, as with vanilla Minecraft, villages may only spawn in certain kinds of biomes (though the list of village-able biomes has been greatly expanded.) The villagers spawned inside the village will be given a first and last name, and of course a level.

Exploitable Bugs

As villager trading in Hack/Mine is still in development, bugs can and do exist. Most are exploitable, and such may be monitored or prohibited on servers. This section is mostly for the developers.

  • If you remove only one arrow at a time from a villager selling them into your inventory, they will not charge you. This effectively allows for infinite money if you then sell back the whole stack, although it can take some patience.
  • Most items worth have a greater sell value than buy making this another infinite currency given form vendor.

If you find any more, please add it above.

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