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		<id>http://www.hackslashmine.net/hsmwiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=24.158.54.63</id>
		<title>Hack/Mine Wiki - User contributions [en]</title>
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		<link rel="alternate" type="text/html" href="http://www.hackslashmine.net/hsmwiki/Special:Contributions/24.158.54.63"/>
		<updated>2026-08-25T18:49:28Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.19.2</generator>

	<entry>
		<id>http://www.hackslashmine.net/hsmwiki/Steve</id>
		<title>Steve</title>
		<link rel="alternate" type="text/html" href="http://www.hackslashmine.net/hsmwiki/Steve"/>
				<updated>2013-08-28T04:37:23Z</updated>
		
		<summary type="html">&lt;p&gt;24.158.54.63: capitalized &amp;quot;Steve&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Steve.png|thumb|Comparison between the Steve and a 3 Block high pole. The Steve is just under 2 blocks, while the elf is exactly two blocks, the dwarf is  shorter than the Steve, and the halfling is 1.3 blocks]]The Steves are a proud, nomadic race, having been the first to settle the dangerous lands of Minecraftia thousands of years ago. Steves are among the most socially advanced races, and as such are the most prevalent race existing in communities. They are an amicable bunch, capable of great acts of kindness, yet easily manipulated for the benefit of others.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:RaceStats_Steve}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Races]]&lt;/div&gt;</summary>
		<author><name>24.158.54.63</name></author>	</entry>

	<entry>
		<id>http://www.hackslashmine.net/hsmwiki/Talk:Bug_Compendium</id>
		<title>Talk:Bug Compendium</title>
		<link rel="alternate" type="text/html" href="http://www.hackslashmine.net/hsmwiki/Talk:Bug_Compendium"/>
				<updated>2013-08-25T12:35:06Z</updated>
		
		<summary type="html">&lt;p&gt;24.158.54.63: new comment: the listed bug about food seems fixed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My game keeps freezing up after playing for about 2-10 mins then i have to restart for it to stop, this has only started since i downloaded the update for the game. Please let me know if this is only me or if other people are having this issue as well and if it is going to be fixed, thank you and GREAT MOD!!!&lt;br /&gt;
I am Running windows 7, 1 Tb Hard drive, 6 Gb of Ram, and have all my programs up to date. Please contact me at zokna2@hotmail.com if you have any questions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                                                                                                                     Sincerely a Big Fan&lt;br /&gt;
                                                                                                                                        Cheese Doodles&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Food doesn't do anything (I assume this isn't intentional).&amp;quot; is listed as a bug on the main page, but food does seem to heal me instantly in the most recent version, v0.6.4.5 on WinXP [[Special:Contributions/24.158.54.63|24.158.54.63]] 12:35, 25 August 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>24.158.54.63</name></author>	</entry>

	<entry>
		<id>http://www.hackslashmine.net/hsmwiki/Talk:Stat_System</id>
		<title>Talk:Stat System</title>
		<link rel="alternate" type="text/html" href="http://www.hackslashmine.net/hsmwiki/Talk:Stat_System"/>
				<updated>2013-08-23T03:22:51Z</updated>
		
		<summary type="html">&lt;p&gt;24.158.54.63: Question 1!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Seems like a silly question, but do the mage's spells do magic damage?  The description under intelligence makes it sound like their damage is affected, but that they don't actually do magic damage, and that doesn't seem right to me.  [[Special:Contributions/24.158.54.63|24.158.54.63]] 03:22, 23 August 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>24.158.54.63</name></author>	</entry>

	<entry>
		<id>http://www.hackslashmine.net/hsmwiki/Stat_System</id>
		<title>Stat System</title>
		<link rel="alternate" type="text/html" href="http://www.hackslashmine.net/hsmwiki/Stat_System"/>
				<updated>2013-08-22T06:57:05Z</updated>
		
		<summary type="html">&lt;p&gt;24.158.54.63: /* Stats and Spells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SkillPage.png|thumb|300px|Spellbook with stats highlighted]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
One of many features Hack/Mine introduces to Minecraft is a stat system. It currently includes Strength, Agility (now defunct), Dexterity, Intelligence, Wisdom, and Fortitude. While the mechanics are mostly in place, the balance still has a long way to go (That's what alphas are for!)&lt;br /&gt;
&lt;br /&gt;
==Leveling and Experience==&lt;br /&gt;
Each player begins at level 1. By killing monsters, players gain experience, which in turn increases their level. The experience required to level up increases with each level (and was more than quadrupled with patch 0.5.) The planned level cap is level 30, though currently there is no limit in place.&lt;br /&gt;
&lt;br /&gt;
Currently, all experience given by a defeated enemy is based on whoever dealt the killing blow; this will soon be replaced with a more fair, damage-tracking system, but for the time being makes for no experience when the [[:Category:Mobs|mob]] dies from fall, lava, or poison damage.&lt;br /&gt;
&lt;br /&gt;
Players do not lose experience, levels, or items on death (though they will take a 10% durability penalty to all items in singleplayer).&lt;br /&gt;
&lt;br /&gt;
With each level up, the player gains 5 points to use to increase their stats. If points are not spent between level ups they stack up for later distribution.&lt;br /&gt;
&lt;br /&gt;
==Stat Mechanics==&lt;br /&gt;
&amp;lt;u&amp;gt;'''Strength'''&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Strength increases melee damage by .5 per point. It may soon affect things like mining and digging efficiency, among other manual processes.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;u&amp;gt;Agility&amp;lt;/u&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
Agility is currently not implemented in the game. It may be added in a future update, possibly gaining some of the numerous bonuses from Dexterity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;'''Dexterity'''&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dexterity increases Defense by 1 per point (which translates into by 0.25% damage reduction per point), ranged damage by .5 per point, Attack Speed, and Crit Chance. Crit Chance is currently the only stat to feature diminishing returns, but Defense is soon to follow (the current system is silly in that it allows 100% reduction at 400 Defense). Dexterity currently affects a lot of things, so splitting it into both Dexterity and Agility is an ongoing possibility.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;'''Intelligence'''&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Intelligence increases magic damage by .5 per point and general spell ability (Currently, just the number of projectiles emitted by Charged Bolt.) At the moment, the only things that constitute &amp;quot;magic damage&amp;quot; are the Wand's projectiles and the bonus elemental damage on weapons. The [[Mage|Mage]]'s spells also increase damage with intelligence, but at a differing rate.&lt;br /&gt;
&lt;br /&gt;
Note: It may be feasible to build an &amp;quot;Elemental [[Warrior|Warrior]]/[[Ranger|Archer]],&amp;quot; stacking Intelligence and elemental damage, rather than Strength/Dexterity and physical damage. Only worth doing right now if you can stack more elemental damage than physical (which would be difficult), but once mobs have elemental weaknesses in place, this may become an extremely effective, though difficult, class build. For similar reasons, [[Mage|Mages]] may be able to use bows and melee weapons with elemental properties very effectively (and gain even stronger boosts from elemental buffed wands. This would be very broken, except direct damage buffs are possible as well. It just means the [[Mage|Mage]] has an easier time finding stronger gear.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;'''Wisdom'''&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wisdom increases total mana by 10 per point. Note that the rate of mana regeneration is a fixed percentage of total mana.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;'''Fortitude'''&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fortitude increases total health by 12 per point for the [[Warrior|Warrior]], 7 per point for the [[Mage|Mage]], and 10 per point for the [[Ranger|Ranger]]. Note that the rate of health regeneration is a fixed percentage of total health, 3% of the Max HP rounded down at the decimal.&lt;br /&gt;
&lt;br /&gt;
==Stats and Spells==&lt;br /&gt;
Though Intelligence is currently the only stat to directly improve any [[Spells|spell's]] ability (see [[Mage#Abilities|Charged Bolt]]), the other stats are being considered. Strength, Dexterity, and Intelligence all increase their respective damages indirectly, though. For example, the [[Warrior|Warrior]]'s Charge damage is based on his melee damage, which is partly based on Strength.&lt;br /&gt;
&lt;br /&gt;
==Point Distribution==&lt;br /&gt;
&lt;br /&gt;
Currently, Strength is a completely useless skill for the more advanced player, who specializes in bows and wands rather than swords, despite choosing Warrior as their class build. Dexterity is one of the better stats for rather obvious reasons, but so is Intelligence, because of the added damage when using weapons (or armor, in the case of the unique item &amp;quot;rugged cross&amp;quot;) that stacks. Regarding the damage bonuses from intel, a player sporting a wand with 3 or 4 elemental damage types (These are very, very rare and require large villages with numerous vendors to acquire in a reasonable amount of time) can expect to see their damage per point increase by 2 or 3, versus the puny 0.5 rewarded by Dexterity and Strength. Dexterity is also best used for its defense, which grants invincibility by 400. It seems like a long stretch but is actually fairly easy for experienced players to achieve. Note that things like poison and fall damage do bypass the damage reductions granted by high def.&lt;br /&gt;
Fortitude always helps but is rather low priority, as berserkers tend to be more effective in Hack/Mine. All your health should be gained through high level rings, amulets and armor. Wisdom is only necessary at very high levels. The build idea is to build pure dexterity until 400 defense is achieved. Use high level bows to deal easy, massive damage. After this point you want to train up intelligence, which is where wisdom comes into play. Once your spells cast 8-12 mana per shot, you want to get your wisdom up a bit -- say 1000 mana without armor and 1500 with. This cycle should repeat, with each shot costing 1% of your overall mana-high dex allows you to shoot very fast!&lt;br /&gt;
&lt;br /&gt;
[[Category:The Player]]&lt;/div&gt;</summary>
		<author><name>24.158.54.63</name></author>	</entry>

	<entry>
		<id>http://www.hackslashmine.net/hsmwiki/Category:Races</id>
		<title>Category:Races</title>
		<link rel="alternate" type="text/html" href="http://www.hackslashmine.net/hsmwiki/Category:Races"/>
				<updated>2013-08-22T06:40:39Z</updated>
		
		<summary type="html">&lt;p&gt;24.158.54.63: added link to stats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are currently four races in Hack/Mine: [[ Dwarf]], [[ Elf]], [[Steve]], and [[Halfling]] . All races have different starter [[Stat_System#Stat_Mechanics|stats]] as listed on their pages.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|{{Template:RaceStats_Dwarf}}&lt;br /&gt;
|{{Template:RaceStats_Elf}}&lt;br /&gt;
|{{Template:RaceStats_Steve}}&lt;br /&gt;
|{{Template:RaceStats_Halfling}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>24.158.54.63</name></author>	</entry>

	<entry>
		<id>http://www.hackslashmine.net/hsmwiki/Template:RaceStats_Halfling</id>
		<title>Template:RaceStats Halfling</title>
		<link rel="alternate" type="text/html" href="http://www.hackslashmine.net/hsmwiki/Template:RaceStats_Halfling"/>
				<updated>2013-08-22T06:17:15Z</updated>
		
		<summary type="html">&lt;p&gt;24.158.54.63: added Total. Changed Agility value from 'defunct' to 'unused' to match the other races&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table article-table-selected&amp;quot;&lt;br /&gt;
|+'''Halfling Starter Stats'''&lt;br /&gt;
|Strength&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
|Unused&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Fortitude&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|''Total''&lt;br /&gt;
|''50''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>24.158.54.63</name></author>	</entry>

	<entry>
		<id>http://www.hackslashmine.net/hsmwiki/Template:RaceStats_Steve</id>
		<title>Template:RaceStats Steve</title>
		<link rel="alternate" type="text/html" href="http://www.hackslashmine.net/hsmwiki/Template:RaceStats_Steve"/>
				<updated>2013-08-22T06:15:13Z</updated>
		
		<summary type="html">&lt;p&gt;24.158.54.63: added Total&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table article-table-selected&amp;quot;&lt;br /&gt;
|+'''Steve Starter Stats'''&lt;br /&gt;
|Strength&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
|Unused&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|Fortitude&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|''Total''&lt;br /&gt;
|''50''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>24.158.54.63</name></author>	</entry>

	<entry>
		<id>http://www.hackslashmine.net/hsmwiki/Template:RaceStats_Dwarf</id>
		<title>Template:RaceStats Dwarf</title>
		<link rel="alternate" type="text/html" href="http://www.hackslashmine.net/hsmwiki/Template:RaceStats_Dwarf"/>
				<updated>2013-08-22T06:14:12Z</updated>
		
		<summary type="html">&lt;p&gt;24.158.54.63: added Total&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|+'''Dwarf Starter Stats'''&lt;br /&gt;
|Strength&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
|Unused&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|Fortitude&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|''Total''&lt;br /&gt;
|''50''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>24.158.54.63</name></author>	</entry>

	<entry>
		<id>http://www.hackslashmine.net/hsmwiki/Template:RaceStats_Elf</id>
		<title>Template:RaceStats Elf</title>
		<link rel="alternate" type="text/html" href="http://www.hackslashmine.net/hsmwiki/Template:RaceStats_Elf"/>
				<updated>2013-08-22T06:13:21Z</updated>
		
		<summary type="html">&lt;p&gt;24.158.54.63: creating stats templates to include on each race's page as well as the general Races page for easy comparison.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|+'''Elf Starter Stats'''&lt;br /&gt;
|Strength&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
|Unused&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Fortitude&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|''Total''&lt;br /&gt;
|''50''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>24.158.54.63</name></author>	</entry>

	<entry>
		<id>http://www.hackslashmine.net/hsmwiki/Category:Races</id>
		<title>Category:Races</title>
		<link rel="alternate" type="text/html" href="http://www.hackslashmine.net/hsmwiki/Category:Races"/>
				<updated>2013-08-22T06:10:30Z</updated>
		
		<summary type="html">&lt;p&gt;24.158.54.63: added new stats templates for easier comparison&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are currently four races in Hack/Mine: [[ Dwarf|Dwarf]], [[ Elf|Elf]], [[Steve]], and [[Halfling]] . All races have different starter stats as listed on their pages.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|{{Template:RaceStats_Dwarf}}&lt;br /&gt;
|{{Template:RaceStats_Elf}}&lt;br /&gt;
|{{Template:RaceStats_Steve}}&lt;br /&gt;
|{{Template:RaceStats_Halfling}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>24.158.54.63</name></author>	</entry>

	<entry>
		<id>http://www.hackslashmine.net/hsmwiki/Elf</id>
		<title>Elf</title>
		<link rel="alternate" type="text/html" href="http://www.hackslashmine.net/hsmwiki/Elf"/>
				<updated>2013-08-22T06:02:37Z</updated>
		
		<summary type="html">&lt;p&gt;24.158.54.63: changed out stats table for the new template version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Elves are the most varied and adaptive of all races, so summarizing them is a tad difficult. Some elves are wildsmen, living solitarily in the forests for their entire lives. Others have never spent a day outside of the city, burying themselves in their studies and practicing politics amongst the other nobles. Others still are nomads, existing in small, tight-knit communities in search of natural resources.&lt;br /&gt;
&lt;br /&gt;
Elves have known of Minecraftia for eons, but have only recently ventured into it after learning the [[Dwarf|Dwarves]] discovered valuable resources there. The [[Dwarf|Dwarven]] and Elven nobilities have long been at odds with one another, and live in constant fear of the other race gaining a military advantage.&lt;br /&gt;
&lt;br /&gt;
When Elf is selected your character looks slightly taller and stretched.&lt;br /&gt;
&lt;br /&gt;
The Elf's base stats make it ideal for starting a [[Ranger|Ranger]].&lt;br /&gt;
[[File:Elf.png|thumb|A picture showing the elf compared to a three block high column. The elf appears stretched and APPEARS much taller than the dwarf]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:RaceStats_Elf}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Races]]&lt;/div&gt;</summary>
		<author><name>24.158.54.63</name></author>	</entry>

	<entry>
		<id>http://www.hackslashmine.net/hsmwiki/Template:RaceStats_Elf</id>
		<title>Template:RaceStats Elf</title>
		<link rel="alternate" type="text/html" href="http://www.hackslashmine.net/hsmwiki/Template:RaceStats_Elf"/>
				<updated>2013-08-22T06:01:58Z</updated>
		
		<summary type="html">&lt;p&gt;24.158.54.63: creating stats templates to include on each race's page as well as the general Races page for easy comparison.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|+'''Elf Starter Stats'''&lt;br /&gt;
|Strength&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
|Unused&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Fortitude&lt;br /&gt;
|9&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>24.158.54.63</name></author>	</entry>

	<entry>
		<id>http://www.hackslashmine.net/hsmwiki/Halfling</id>
		<title>Halfling</title>
		<link rel="alternate" type="text/html" href="http://www.hackslashmine.net/hsmwiki/Halfling"/>
				<updated>2013-08-22T06:00:46Z</updated>
		
		<summary type="html">&lt;p&gt;24.158.54.63: changed out stats table for the new template version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Halflings are a tricksy race, both nimble and cunning. They are great thinkers and risk takers, always able to realize a profit where others could not. Despite their timid appearance, they are scorned universally, the Great War many hundreds of years ago having been waged in the name of a Halfling. Consequently, they've become disturbingly thick-skinned little buggers, continuing to inhabit cities everywhere, picking pockets, opening shop, and laughing in the face of extreme adversity as the opportunity presents itself.&lt;br /&gt;
&lt;br /&gt;
Halflings are notably the smallest of all races, at a stature of only 1.3 blocks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:RaceStats_Halfling}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
&lt;br /&gt;
[[File:2012-04-26_18.30.16.png|thumb|A halfling mage. If you look closely you can see the item glitch.]]&lt;br /&gt;
*Halflings are initially the best [[mage]] class because of their starting stats.&lt;br /&gt;
*The hit box for arrows and magic from wands also seems to be affected by their height.&lt;br /&gt;
*Halflings are the only race that can fit in a 1.5 block area which makes them able to hide and nobody else can follow them&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
The items do not fit in the players hand. Said item can float above or below the characters actual hand. This effect is unseen in First Person.&lt;br /&gt;
&lt;br /&gt;
They can't fit through one block high holes because they're just slightly taller (1.3 blocks)&lt;br /&gt;
&lt;br /&gt;
[[Category:Races]]&lt;/div&gt;</summary>
		<author><name>24.158.54.63</name></author>	</entry>

	<entry>
		<id>http://www.hackslashmine.net/hsmwiki/Template:RaceStats_Halfling</id>
		<title>Template:RaceStats Halfling</title>
		<link rel="alternate" type="text/html" href="http://www.hackslashmine.net/hsmwiki/Template:RaceStats_Halfling"/>
				<updated>2013-08-22T05:59:54Z</updated>
		
		<summary type="html">&lt;p&gt;24.158.54.63: creating stats templates to include on each race's page as well as the general Races page for easy comparison.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table article-table-selected&amp;quot;&lt;br /&gt;
|+'''Halfling Starter Stats'''&lt;br /&gt;
|Strength&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
|Defunct&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Fortitude&lt;br /&gt;
|8&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>24.158.54.63</name></author>	</entry>

	<entry>
		<id>http://www.hackslashmine.net/hsmwiki/Dwarf</id>
		<title>Dwarf</title>
		<link rel="alternate" type="text/html" href="http://www.hackslashmine.net/hsmwiki/Dwarf"/>
				<updated>2013-08-22T05:58:53Z</updated>
		
		<summary type="html">&lt;p&gt;24.158.54.63: changed out stats table for the new template version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dwarves were the first intelligent race to come into existence. As such, they are not very intelligent. However they are a proud, hard-working, and stoutly bunch, always liable to get the job done. The surface dwelling dwarves have disconnected from their earth abiding ancestors long ago. Of course, they are always very good storytellers, I swear! After a little grog, even the snootiest dwarf is liable to talk a stranger's ears off.&lt;br /&gt;
==Traits==&lt;br /&gt;
*Dwarves are one of the best races to start on for a [[Warrior|warrior]] because of their starting stats.&lt;br /&gt;
*Dwarves are slightly shorter than the standard [[Steve]] , but taller than [[Halfling]]s .&lt;br /&gt;
*Dwarves are the best race for starting a [[Warrior|warrior]] who you want to specialize into a sort of Beserker. Steves, however, are better for [[Warrior|warriors]] who want to be more balanced in stats because of their starter statistics.&lt;br /&gt;
[[File:Dwarf_-_Tree.png|thumb|Comparison between a dwarf and a tree. The trunk is 3 blocks at the top of the picture. Note how the dwarf is slightly shorter than the second tree block]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:RaceStats_Dwarf}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Races]]&lt;/div&gt;</summary>
		<author><name>24.158.54.63</name></author>	</entry>

	<entry>
		<id>http://www.hackslashmine.net/hsmwiki/Template:RaceStats_Dwarf</id>
		<title>Template:RaceStats Dwarf</title>
		<link rel="alternate" type="text/html" href="http://www.hackslashmine.net/hsmwiki/Template:RaceStats_Dwarf"/>
				<updated>2013-08-22T05:57:50Z</updated>
		
		<summary type="html">&lt;p&gt;24.158.54.63: creating stats templates to include on each race's page as well as the general Races page for easy comparison.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|+'''Dwarf Starter Stats'''&lt;br /&gt;
|Strength&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
|Unused&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|Fortitude&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>24.158.54.63</name></author>	</entry>

	<entry>
		<id>http://www.hackslashmine.net/hsmwiki/Steve</id>
		<title>Steve</title>
		<link rel="alternate" type="text/html" href="http://www.hackslashmine.net/hsmwiki/Steve"/>
				<updated>2013-08-22T05:56:45Z</updated>
		
		<summary type="html">&lt;p&gt;24.158.54.63: added spacing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Steve.png|thumb|Comparison between the Steve and a 3 Block high pole. The Steve is just under 2 blocks, while the elf is exactly two blocks, the dwarf is  shorter than the steve, and the halfling is 1.3 blocks]]The Steves are a proud, nomadic race, having been the first to settle the dangerous lands of Minecraftia thousands of years ago. Steves are among the most socially advanced races, and as such are the most prevalent race existing in communities. They are an amicable bunch, capable of great acts of kindness, yet easily manipulated for the benefit of others.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:RaceStats_Steve}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Races]]&lt;/div&gt;</summary>
		<author><name>24.158.54.63</name></author>	</entry>

	<entry>
		<id>http://www.hackslashmine.net/hsmwiki/Steve</id>
		<title>Steve</title>
		<link rel="alternate" type="text/html" href="http://www.hackslashmine.net/hsmwiki/Steve"/>
				<updated>2013-08-22T05:56:17Z</updated>
		
		<summary type="html">&lt;p&gt;24.158.54.63: changed out the stats box for the new template version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Steve.png|thumb|Comparison between the Steve and a 3 Block high pole. The Steve is just under 2 blocks, while the elf is exactly two blocks, the dwarf is  shorter than the steve, and the halfling is 1.3 blocks]]The Steves are a proud, nomadic race, having been the first to settle the dangerous lands of Minecraftia thousands of years ago. Steves are among the most socially advanced races, and as such are the most prevalent race existing in communities. They are an amicable bunch, capable of great acts of kindness, yet easily manipulated for the benefit of others.&lt;br /&gt;
&lt;br /&gt;
{{Template:RaceStats_Steve}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Races]]&lt;/div&gt;</summary>
		<author><name>24.158.54.63</name></author>	</entry>

	<entry>
		<id>http://www.hackslashmine.net/hsmwiki/Template:RaceStats_Steve</id>
		<title>Template:RaceStats Steve</title>
		<link rel="alternate" type="text/html" href="http://www.hackslashmine.net/hsmwiki/Template:RaceStats_Steve"/>
				<updated>2013-08-22T05:54:39Z</updated>
		
		<summary type="html">&lt;p&gt;24.158.54.63: creating stats templates to include on each race's page as well as the general Races page for easy comparison.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;article-table article-table-selected&amp;quot;&lt;br /&gt;
|+'''Steve Starter Stats'''&lt;br /&gt;
|Strength&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
|Unused&lt;br /&gt;
|-&lt;br /&gt;
|Dexterity&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|Fortitude&lt;br /&gt;
|11&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>24.158.54.63</name></author>	</entry>

	</feed>