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	<entry>
		<id>http://www.hackslashmine.net/hsmwiki/Mage</id>
		<title>Mage</title>
		<link rel="alternate" type="text/html" href="http://www.hackslashmine.net/hsmwiki/Mage"/>
				<updated>2014-06-23T04:22:15Z</updated>
		
		<summary type="html">&lt;p&gt;182.239.65.69: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:2012-04-19 20.12.19.png|thumb|300px|right|Mage with skills displayed]]&lt;br /&gt;
==Overview==&lt;br /&gt;
The magic-wielding [[Class]] in Hack/Mine. Specializes in [[spells]] and [[wands]], starting with a [[Wand of Firebolt]].&lt;br /&gt;
Mages are powerful magic wielders. Cackling maniacally as they teleport and douse their enemies with fire and lightning is not unheard of.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;article-table article-table-selected&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Mana&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Cooldown&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|Blink&lt;br /&gt;
|10&lt;br /&gt;
|1&lt;br /&gt;
|Teleports the caster up to 16 blocks, randomized past 8 blocks.&lt;br /&gt;
|-&lt;br /&gt;
|Firebolt&lt;br /&gt;
|2+Int*.2&lt;br /&gt;
|.5&lt;br /&gt;
|Launches a ball of fire from the caster's hands!&lt;br /&gt;
|-&lt;br /&gt;
|Charged Bolt&lt;br /&gt;
|3+Int*.3&lt;br /&gt;
|.5&lt;br /&gt;
|Launches multiple lightning projectiles, increasing in number as Intelligence is stacked.&lt;br /&gt;
|-&lt;br /&gt;
|Lightning&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|Strikes the target with lightning from the sky! Also sets mobs that are close to the impact on fire.&lt;br /&gt;
|-&lt;br /&gt;
|Gale&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
|Knocks all nearby targets a good distance back (useful in sticky situations.) Fus Ro Dah!&lt;br /&gt;
|}&lt;br /&gt;
[[File:Mage Skill - Gale|thumb|300px|right|Mage using gale skill]][[File:Mage Skill - Blink|thumb|300px|right|Mage using blink skill]][[File:Mage Skill - Fireball|thumb|300px|right|Mage using fireball skill]][[File:Mage Skill - Multishot Skill|thumb|300px|right|Mage using multishot skill]]&lt;br /&gt;
&lt;br /&gt;
There's only like ONE way of building mages.&lt;br /&gt;
Stack Intelligence like there's no tomorrow, while putting a few points into Wisdom when you're running out of mana too quickly until you find a wand that regains mana.&lt;br /&gt;
&lt;br /&gt;
For abilities, the obvious choice would be to spec into the flame breath ability. With a mana steal wand, you would be pretty much unstoppable and the fact flange breath has passive knockback really helps. However, you might have a bit of trouble with skeletons as you're required to ruin up to then first as the range of breath is too short.&lt;br /&gt;
&lt;br /&gt;
==Item List (Wands)==&lt;br /&gt;
Wand - 1-3 OR 3-5 Damage&lt;br /&gt;
&lt;br /&gt;
Yew Wand - 4-7 OR 6-9 Damage&lt;br /&gt;
&lt;br /&gt;
Bone Wand - 7-11 OR 9-13 Damage&lt;br /&gt;
&lt;br /&gt;
Burnt Wand - 10-15 OR 12-17 Damage&lt;br /&gt;
&lt;br /&gt;
Great Wand - 13-19 OR 15-21 Damage&lt;br /&gt;
&lt;br /&gt;
Arch-Wand - 16-23 OR 18-25 Damage&lt;br /&gt;
&lt;br /&gt;
(Holy Bolt, Ball Lightning, Fire Bolt, Cursed Bolt, Ice Bolt, and Noxious Fumes)&lt;br /&gt;
&lt;br /&gt;
Note that all wands have a standard version and a slightly upgraded version, the latter having both minimum and maximum damage increased by 2.&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>182.239.65.69</name></author>	</entry>

	<entry>
		<id>http://www.hackslashmine.net/hsmwiki/Mage</id>
		<title>Mage</title>
		<link rel="alternate" type="text/html" href="http://www.hackslashmine.net/hsmwiki/Mage"/>
				<updated>2014-06-23T04:07:15Z</updated>
		
		<summary type="html">&lt;p&gt;182.239.65.69: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:2012-04-19 20.12.19.png|thumb|300px|right|Mage with skills displayed]]&lt;br /&gt;
==Overview==&lt;br /&gt;
The magic-wielding [[Class]] in Hack/Mine. Specializes in [[spells]] and [[wands]], starting with a [[Wand of Firebolt]].&lt;br /&gt;
Mages are powerful magic wielders. Cackling maniacally as they teleport and douse their enemies with fire and lightning is not unheard of.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;article-table article-table-selected&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Mana&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Cooldown&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|Blink&lt;br /&gt;
|10&lt;br /&gt;
|1&lt;br /&gt;
|Teleports the caster up to 16 blocks, randomized past 8 blocks.&lt;br /&gt;
|-&lt;br /&gt;
|Firebolt&lt;br /&gt;
|2+Int*.2&lt;br /&gt;
|.5&lt;br /&gt;
|Launches a ball of fire from the caster's hands!&lt;br /&gt;
|-&lt;br /&gt;
|Charged Bolt&lt;br /&gt;
|3+Int*.3&lt;br /&gt;
|.5&lt;br /&gt;
|Launches multiple lightning projectiles, increasing in number as Intelligence is stacked.&lt;br /&gt;
|-&lt;br /&gt;
|Lightning&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|Strikes the target with lightning from the sky! Also sets mobs that are close to the impact on fire.&lt;br /&gt;
|-&lt;br /&gt;
|Gale&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
|Knocks all nearby targets a good distance back (useful in sticky situations.) Fus Ro Dah!&lt;br /&gt;
|}&lt;br /&gt;
[[File:Mage Skill - Gale|thumb|300px|right|Mage using gale skill]][[File:Mage Skill - Blink|thumb|300px|right|Mage using blink skill]][[File:Mage Skill - Fireball|thumb|300px|right|Mage using fireball skill]][[File:Mage Skill - Multishot Skill|thumb|300px|right|Mage using multishot skill]]&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Here are some early but tried and true ways to play the mage:&lt;br /&gt;
#Damage - stack Intelligence with just enough Wisdom in order to deal the most amount of damage in the shortest amount of time&lt;br /&gt;
#Utility - focus more heavily on Wisdom so you can spam your spells (lightning bolt, lightning bolt, lightning bolt, lightning bolt!!!!)&lt;br /&gt;
#Melee - instead of using wands, grab a sword and invest in Strength, Fortitude, Intelligence, and Wisdom, using your sword to attack on a normal basis then spamming your spells for a little bonus. The points you place in intelligence will increase the damage done by bonus elemental damage on weapons, making weapons with this type of enchantment favorable for this build.&lt;br /&gt;
#Another option is to stack Intelligence and Dexterity to get high damage, attack speed, and crit chance (with the added bonus of defense too!). You can then get a wand with +damage in a secondary elemental type to avoid resists. The wisdom you get from gear should be enough for AoE spells when things go bad.&lt;br /&gt;
#Find a mana-leech weapon (any will do) and grind dungeons spamming your lightning spell. At higher levels (10+) you can spam your charged bolt with more efficiency. Pump pure intelligence. No points in any other stats, the lightning damage you deal will keep your mana permanently full. This also works vice versa with a lifesteal weapon, rendering you nigh invincible all the way into level 70+ areas.&lt;br /&gt;
&lt;br /&gt;
Actually, there's only like ONE way of building mages.&lt;br /&gt;
Stack Intelligence like there's no tomorrow, while putting a few points into Wisdom when you're running out of mana too quickly until you find a wand that regains mana.&lt;br /&gt;
&lt;br /&gt;
For abilities, the obvious choice would be to&lt;br /&gt;
&lt;br /&gt;
==Item List (Wands)==&lt;br /&gt;
Wand - 1-3 OR 3-5 Damage&lt;br /&gt;
&lt;br /&gt;
Yew Wand - 4-7 OR 6-9 Damage&lt;br /&gt;
&lt;br /&gt;
Bone Wand - 7-11 OR 9-13 Damage&lt;br /&gt;
&lt;br /&gt;
Burnt Wand - 10-15 OR 12-17 Damage&lt;br /&gt;
&lt;br /&gt;
Great Wand - 13-19 OR 15-21 Damage&lt;br /&gt;
&lt;br /&gt;
Arch-Wand - 16-23 OR 18-25 Damage&lt;br /&gt;
&lt;br /&gt;
(Holy Bolt, Ball Lightning, Fire Bolt, Cursed Bolt, Ice Bolt, and Noxious Fumes)&lt;br /&gt;
&lt;br /&gt;
Note that all wands have a standard version and a slightly upgraded version, the latter having both minimum and maximum damage increased by 2.&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>182.239.65.69</name></author>	</entry>

	<entry>
		<id>http://www.hackslashmine.net/hsmwiki/Steve</id>
		<title>Steve</title>
		<link rel="alternate" type="text/html" href="http://www.hackslashmine.net/hsmwiki/Steve"/>
				<updated>2014-06-23T03:53:29Z</updated>
		
		<summary type="html">&lt;p&gt;182.239.65.69: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Steve.png|thumb|Comparison between the Steve and a 3 Block high pole. The Steve is just under 2 blocks, while the elf is exactly two blocks, the dwarf is  shorter than the Steve, and the halfling is 1.3 blocks]]The Steves are a proud, nomadic race, having been the first to settle the dangerous lands of Minecraftia thousands of years ago. Steves are among the most socially advanced races, and as such are the most prevalent race existing in communities. They are an amicable bunch, capable of great acts of kindness, yet easily manipulated for the benefit of others.&lt;br /&gt;
&lt;br /&gt;
Steves are probably the most versatile race in the game, thanks to their fairly balanced starting stats. Using Steve as your race for warriors is a good choice whether you're running intelligence or dexterity as the high amount of fortitude at the start should help you survive the early game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:RaceStats_Steve}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Races]]&lt;/div&gt;</summary>
		<author><name>182.239.65.69</name></author>	</entry>

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